Bugfix v1.1
Diablo-style Inventory » Devlog
The bug: Inside the "Not Ready" region of obj_container_parent, the grids of containers were not being checked properly because I missed out an "else" statement.
The fix: Used an else statement to make sure the y_cell being checked only descended AFTER the x_cell could no longer be shifted to the right. It works much better now :)
Files
DiabloInventory_1.1.yyz 1.2 MB
Dec 05, 2020
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Diablo-style Inventory
Diablo-Style Inventory System
Status | On hold |
Category | Assets |
Author | GameMaker Rob |
More posts
- Small BugfixMay 18, 2023
- Version 2.0Mar 25, 2023
- Current ProgressNov 05, 2022
- Optimization (in progress)Sep 26, 2022
- Update v1.2Mar 01, 2021
- FAQ/How do I use this asset?Nov 05, 2020
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