Update v1.2


Small Update
- Added save/load scripts to save and load the player's inventory externally.

- If you want to save more than the player's inventory, you just pass different arguments to the scripts (eg what grid you want to save/load and what's the name of the file to save to/load from).

- These scripts ONLY save the data in the grids, they do not save the player's position/items on the ground. There are so many ways you can build a game and my save/load solution for other stuff wouldn't be good for everybody. HOWEVER! If you need help/advice about saving/loading other things, feel free to email me at gamemakerrob@gmail.com or post comments on this asset's page.

- The grid you want to save over must already be filled with lists, otherwise you'll get an error (eg it's not for creating containers that don't already exist, it's only for overwriting them, like the player's inventory).

Files

DiabloInventory_1.2.yyz 1 MB
Mar 01, 2021

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