Optimization (in progress)
Diablo-style Inventory » Devlog
Ive been spending some time the last 2 nights re-making the whole system.
This time, Im making use of arrays and structs for data handling, and using surfaces to draw the actual items. This means that even with lots of inventories open at the same time, there doesn't seem to be a lot of overhead.
Get Diablo-style Inventory
Buy Now$20.00 USD or more
Diablo-style Inventory
Diablo-Style Inventory System
Status | On hold |
Category | Assets |
Author | GameMaker Rob |
More posts
- Small BugfixMay 18, 2023
- Version 2.0Mar 25, 2023
- Current ProgressNov 05, 2022
- Update v1.2Mar 01, 2021
- Bugfix v1.1Dec 05, 2020
- FAQ/How do I use this asset?Nov 05, 2020
Leave a comment
Log in with itch.io to leave a comment.