A downloadable asset pack for Windows

Buy Now$50.00 USD or more

What is this asset?

This asset is a complete game that you can modify and add to using GameMaker Studio 2. There is a 30-episode-long tutorial series on YouTube that you can watch for free - https://www.youtube.com/playlist?list=PLVa0gnN7DJAC51DM5di-Hy2VC6SadakVG

So why buy this?

  • Save many hours of your life by getting all of the code in this download
  • Get a set of character, tile, and item assets created by a skilled artist that I hired.
  • Some bugfixes/improvements have been made to the code and this asset will be updated in the future if any bugs or new features come up
  • This asset is ready for 2.3, whilst the YouTube tutorial series was made before 2.3 was live (meaning that you will encounter some problems with the scripts in the videos as the formatting for them has changed a little in 2.3, although there are comments I made to show how to fix that issue).
  • Regardless of whether you buy the asset or not, feel free to comment/email me with any issues you have with the project and I'll do my best to help :)
StatusReleased
CategoryAssets
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorGameMaker Rob
Made withGameMaker
Tags2D, asset, code, Game engine, GameMaker, Isometric, Pixel Art, Turn-based, Turn-Based Combat
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
LinksYouTube

Purchase

Buy Now$50.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $50 USD. You will get access to the following files:

How do I.docx 17 kB
Isometric_Tactics_Battle_June_1_2021.yyz 3.1 MB
Isometric_Tactics_Battle_June_14_2021.yyz 3.2 MB

Development log

Comments

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hello there, im from brazil, just a year a go i started learn gml and Js.. man, your sereis are wonderfull... tkx a lot.... soon i wil send you, a emal with my 

my attempt to create a tactic from your lessons

   

That's great - I'm excited to see what you've made!

I wanted to buy this but i see the windows icon. Will this work for mac with GMS2?

Hey, thanks for your interes!

As far as I know it should work on mac, yes, although I haven't been able to test it. 

I bought it and so far it works. Thanks!

So it looks like it only works on windows after further review. Is there anyway i can get a Mac version? Whenever i try to run it i get a black screen and nothing more.

Ill check it out today and see if that's the problem.

It looks like exporting from Windows > Mac is not possible unfortunately.

Just wondering if there is a demo that i could play before purchasing? Tia

Hey Benni, I don't have a demo for you to try out, I do have a YT series that shows what this asset does though. If you're unhappy with the asset and want a refund, let me know too :)

YT Series: https://www.youtube.com/playlist?list=PLVa0gnN7DJAC51DM5di-Hy2VC6SadakVG

Thanks for the swift reply Rob. Ill be sure to checkout the youtube series first and see if i can follow along! :)

(1 edit)

Just noticed that when editing a map, if you change an actors class from mage to priest it throws an error.

############################################################################################

ERROR in

action number 1

of Draw Event

for object obj_editor:

Data structure with index does not exist.

 at gml_Object_obj_editor_Draw_0 (line 60) -                                                  var spr = char_grid[# e_actor_sprites.idle, unit_facing];                                                                                                  

############################################################################################

gml_Object_obj_editor_Draw_0 (line 60)


 Also, if you change an actors class in the editing mode to anything besides fighter, archer, or mage, the actors sprite and class will not draw. It seems that either char_grid or unit is returning as undefined.

(2 edits) (+1)

Hey man thanks for the bug report. I will check it out as soon as I can. I want to do some thorough testing to make sure there aren't more problems like that as well as some kind of series of videos to talk people through how to use it!
[Edit] - I uploaded a new version a few days ago which is updating obj_map_editor with the newer changes (which were causing this bug and some others)

(1 edit)

Hi, I'm trying to follow the tutorials and as it would happen I am getting the same (or at least a similar) error after trying to set up the cursor for the room editor. I'm not sure if you're still active on here but any bit of help would be greatly appreciated!

Variable <unknown_object>.drawsprite(100014, -2147483648) not set before reading it.

 at gml_Object_obj_editor_Draw_0 (line 22) -                      drawsprite(spr_cursor, 0, draw_x, draw_y);

looks like you need an underscore (eg the function is draw_sprite instead of drawsprite)

OHHH haha I'm still relatively new to programming and very new to GameMaker. Thanks for the tutorials man, they're really cool.

np mate - keep at it!

Cool asset!

Is there a 2.2 version available?
I use 2.2 primarily for a variety of reasons, and it sounds like this engine was made for that. I'll be able to the explore everything in-depth if such a version exists. :)

(+1)

I could try and make a pre-2.3 version if you're interested in it. As long as I can get a version of GameMaker earlier than that I don't think it will be a problem :)